Campaign Game II: Quest 5
The Immortal's Down fall
For my second quest, I decided one on I had not yet completed. This one looked interesting as the Immortal cannot be destroyed and destroy's everything in its path. Once it reaches the heroes starting spot, my heroes loose!
Grendel, the cat, forced me to pause before I could continue.
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| Whisper jumped into the action right away, slaying the reptisausians easily with a couple good rolls. |
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| Owen, on the other hand, was struggling against orc flayers. Thankfully he was able to take one of them out. |
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| On the other side, the Immortal advances. |
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| With a luck event card (two wounds to an enemy) and gaining a level, Owen finished off the flayers with a few bloody swings, but he was bleeding from wounds of his own. |
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| The heroes scrambled to pick up the treasure, using up precious time. |
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| Whisper darted ahead, opened a door, and found a group of goblins picking their teeth with their arrows. She wasted no time at all plunging her sword and dagger through backs and throats, which ever came easier. |
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| Not all was going well. A dark, acrid stench wafted down the tunnel as an Abyssal Demon came on to the scene. Meanwhile, the Immortal continues his implacable advance. |
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| Feeling desperate now, Owen launches himself into the next room, looking madly for those blasted fireworks, only to find a mob of orc enforcers looking for a fight. Praying Whisper was having more success (where ever she was), the Paladin plunged into the fight. |
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| Owen can hear the passing of the Immortal and the approach of the demon. "Whisper, I need you!" |
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| Whisper had her own difficulties. The minions died swiftly all around her, but this lone goblin wielded his staff and caught every lunge she made. |
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| Owen finally starts in on his stride, cutting the head off of one orc and destroy another. Only one left to go, but.... |
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| There's still the demon to account for and the Immortal is well on his way. |
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| Frustrated now, Whisper attacked with a flurry of blows. The goblin remained defiant, defending the precious fireworks. |
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| Suspect the worst had befallen Whisper, Owen slays the last orc enforcer and grimly walk out to face the demon |
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| And then, springing down the corridors, Whisper flew past the startled Owen and the equally startled demon, waving fire works in her hands yelling, "I got them!" |
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| Darting around the Immortal legs, and beneath his club, Whisper planted fire crackers in the stone work and the walls, lighting them with a match. She looked up as she worked and noticed the demon had called in yet more reinforcements. More orc enforcers. |
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| Now at this point, it was Owen's turn and I needed the enemies to stay put. Technically, I could have made the Immortal go first. This would have resulted in the death of the demon and orcs easily. But I thought it was more in character if Owen charged on ahead to heroically hold the line and that's what happened. |
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| The Immortal comes.... |
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| And destroys everyone! |
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| This is where it got dicey. I made it to the bridge and all was going alone fine, and the I turned the event card. A goblin agent appeared on the level four token. Unable to rush in and kill it, it call in a troop of goblin warriors that turn and in that event face a blood thirty Liliarch appeared. Meanwhile my heroes are carefully timing the destruction of the pillars with the approach of the immortal. |
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| Owen, ever the hero, charges the goblin agent, preparing to once again stall the enemy. |
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The Darkness rushes Owen in an attempt to save their Immortal. Whisper, having planted the fire work in the previous turn, destroys the supports and with a crack and a roar, the Immortal falls.
Knowing heroism is only heroic up to a point, Whisper grabs Owen by the cloak and hurrier him out the exit. A narrow victory! |
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